Homework 01
Choose Your Own Adventure!
Due 09/20/2024 at 11:55PM
Objective:
Write a program that allows the user to play a “Choose Your Own Adventure” game. In this game the user will be prompted with making decisions, which will then lead them to different paths with different results until they reach the end.
Requirements:
Example Dialog:
*The following Example Dialog demonstrates the interactions
between a user and ONE possible implementation of the required software’s
front-end / user interface. The software’s front-end / user interface may
be implemented in MANY different ways and will receive full credit as long
as it meets the most minimal of the above requirements. While you may use the
example dialog as a guide, it is strongly encouraged to create the front-end /
user interface in your own way. *
Key |
|
Unhighlighted Text |
Program’s Output |
Highlighted Text |
User’s Input |
Welcome to the land of Donkeydwarf! Will you go to the inn, look for trouble, or talk to the shady looking elf standing near the entrance? Enter “inn”, “trouble”, or “elf”.
INN
You enter the musty inn, and approach the inn keeper. “Aye you looking to rent a room? Yes or No?”, she rasps.
Yes
“The cheap rooms are filled up, but if you do me a favor, then I’ll let you have a nice suite.” Enter true or false.
true
“There’s this dragon ya see. He stole all my pickles. I want him to pay! Go make him pay!” You venture out and find the pickle pilfering dragon. The dragon will give you the pickles if you guess the number it is thinking between 1 and 10. Enter that number.
5
“That was not the number I thought of”. The dragon roasts you alive and you are consumed with the rest of the stolen pickles. THE END.
Finally:
Upload the solution’s source file (.JAVA extension) to the CSCE Dropbox